Into the Green (d20)

USD 3.5

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By Thomas Knauss


Every campaign setting has a broad section of the map that is simply colored green. This is the wilderness, an unexplored and dangerous area ripe for adventure, but woefully undefined and undocumented. What does this green swath mean, and what can be found there?

Into the Green provides rich detail for four different types of green environments, describing the ecology, terrain, hazards, and resources of each. From tall alpine forests to dark foreboding woods, from lonely and sprawling plains to dense and sweltering jungles, no feature is left out.

Into the Green is designed as a guidebook for both players and GMs alike, providing the resources needed to flesh out a wilderness campaign, and the knowledge needed to survive in one. For the GM, Into the Green details the living creatures and the unique conditions that make up each of the four terrains. Trees, plants, animals, microorganisms, monsters, pitfalls, and climates are all included - the complete cycle of life is defined.

Along with each of the environments are a wide variety of skills, substances, spells, concoctions, devices, gear, and information invaluable for dealing with the specific hazards of the wilds. Every plant tells a story, every creature provides a clue to success, and every monster is a treasure in and of itself.

A total of 3 guests made comments

Charlotte Harris - 2024-03-03

Incredible shopping experience! The product quality is outstanding, and the shipping was lightning-fast. Excellent customer service.

Logan Wilson - 2024-03-03

The speed of delivery and the quality of the product have completely blown me away. Excellent value and exceptional customer service.

Noah Martinez - 2024-03-03

Amazing service! Fast delivery, and the product quality is excellent. The price is incredibly reasonable, especially considering the quality.

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